Sketch: the pioneering ui/ux design tool on macos
Sketch was a trailblazer in the modern User Interface (UI) design tool space, rapidly gaining popularity among web and app designers, particularly within the Apple community. As a macOS-native desktop application, Sketch offered a lightweight, vector-based, UI-focused alternative to heavier tools like Photoshop at the time. It introduced or popularized many now-standard concepts like Artboards, Symbols (components), and a thriving plugin ecosystem.
Historical strength: ui focus and plugin ecosystem
Sketch gained its following by focusing specifically on the needs of interface designers. Its clean interface, precise vector tools, and innovative features like Symbols (for creating reusable components) and shared Styles made it highly efficient for screen design and building early design systems. Its plugin ecosystem, one of the first and richest, allowed users to extend its capabilities significantly.
The challenge: macos exclusivity and the rise of the cloud
Sketch’s biggest challenge has always been its macOS exclusivity. This prevented adoption by cross-platform teams (using Windows or Linux) and made collaboration harder with stakeholders or developers not using Macs. The rise of cloud-based, browser-accessible tools like Figma, which offered real-time collaboration and universal accessibility, directly challenged Sketch’s desktop-based model.
Collaboration and prototyping
Sketch added collaboration features through Sketch Cloud, allowing file sharing, commenting, and developer handoff. It also has basic prototyping capabilities for linking screens and adding simple transitions. However, these features are often seen as less integrated or smooth compared to the real-time collaborative and prototyping (Online prototyping tools) experience offered by Figma. Many teams using Sketch still relied on third-party tools like InVision or Zeplin for advanced prototyping and handoff.
Comparison with figma and xd
In the modern UI design software comparison, Sketch is often weighed against Figma and (historically) Adobe XD. While still a powerful tool loved by many macOS designers, Figma has largely overtaken it in market adoption due to superior collaboration and cross-platform accessibility. The choice between them often comes down to team preference, existing workflows, and the importance placed on real-time collaboration vs. a native desktop application.
Brandeploy: content consistency, regardless of design tool
Whether your design team uses Sketch, Figma, or another UI/UX design tool, Brandeploy ensures downstream brand consistency. Final assets and style guidelines originating from Sketch can be centrally managed (centralization and control of brand assets) and incorporated into Brandeploy’s smart templates (content automation). This allows marketing and sales teams to generate materials aligned with the approved UI/UX design, under the supervision of the brand governance platform, ensuring a unified brand experience across all touchpoints.
Sketch remains a powerful UI design tool for macOS users. Understand its strengths and limitations in the current landscape. Regardless of your design tool, ensure consistency in your derivative marketing content with Brandeploy. Discover how we connect design to content production. Schedule a demo.